
The Patch includes updates and optimizations necessary for the multiplayer version of F.E.A.R. Full patch notes below:
Global:
- Fixed a problem where players could fall under the map after pressing ESC while climbing a ladder
- Fixed a bug where water FX would play where there was no water in the "Heavy Resistance" level
Multiplayer:
- Fixed the Game Type filter on the server browser screen
- Fixed broken ladder animations
- Spectator "Fly" mode now works as intended
- SlowMo Score Time reported through the in-game server browser for SlowMo CTF games
- Fixed a problem where players would sometimes spawn into Team Elimination games as a neutral player
- Team Elimination servers will no longer advance to the next round if you are the first to join and then switch teams
- Dead players will no longer win the round in Elimination game types if they have the highest score when time runs out
- The score tally on the HUD now works properly in all Elimination game types
- Remote clients can no longer log into SCMD on hosted games as original intended. SCMD still works as before on dedicated servers
- The weapon of the player you are watching will no longer appear on the screen when using the "Follow" spectator mode
- Fixed problem with grenades getting stuck on or bouncing off of breakable windows
- Further optimized performance & fixed minor lighting & art bugs in the Streets CTF level
Download FEAR 1.01 Patch in